[WIDGET]


width  = 330
height = 96

[ELEMENTS]
// Rect border of elements inside Texture
// Name = X, Y, Width, Height
// For Font Width and Height refers to a single dimension char.

Background = T, 0, 0, 330, 96, P, 0, 0

SECTOR1      = T, 0, 0, 0, 0, P, 10,  10,  FONTSIZE, 0, FONTCOLOR, 0, HALIGN, LEFT 
SECTOR2      = T, 0, 0, 0, 0, P, 10,  29, FONTSIZE, 0, FONTCOLOR, 0, HALIGN, LEFT 
SECTOR3      = T, 0, 0, 0, 0, P, 10,  48, FONTSIZE, 0, FONTCOLOR, 0, HALIGN, LEFT 
VIRTUALTIME  = T, 0, 0, 0, 0, P, 10,  67, FONTSIZE, 0, FONTCOLOR, 3, HALIGN, LEFT 
